So we all know that there are big changes coming to sandbox with the December Update. Raphael noted that Milton will be coming to sandbox and that there will be the addition of the Moose.
Then he said:
“…as well as a few things you may not be expecting.”
So what might that be?
Now because his 3 pictures come from Quonset on Coastal Highway I’m going post a picture of Quonset on Coastal Highway before the break.
Coming in from the left we see the familiar outline of the Quonset Garage. This is it’s current look, a look that we as fans have gotten used to.
After the break see the new look Quonset Garage!
Continue reading “Raphael Tweets 3 Update Pictures!!!”
So it’s pretty obvious from my last few posts that I am a proponent of mods, to a certain extent, when playing The Long Dark. I am a big fan of mods that improve the functionality, beauty and game play of Hinterland’s seminal survival game.
Since these articles have been posted I have been asked tons of questions by other TLD survivors, and thanked for my support by some of the mod authors themselves. That’s very humbling. I am after all just a guy living in the desert who does commentary free LP’s on a i3 powered laptop.
I have a great passion for Hinterland, The Long Dark and the passionate modders out there. This post is to address the big question: Where does Hinterland stand on the future and present of Modding The Long Dark. Continue reading “Hinterland and Modding The Long Dark”
So here is a link to my first Relentless Night Let’s Play!
As usual commentary free…on my i3 Powered Asus so don’t expect it to be drop dead gorgeous. Random start, Voyageur difficulty…you’ll know exactly my game plan at least early on.
This series is in the process of being uploaded there will be a total of 55 Episodes!
Thanks in advance for watching.
Keep on surviving out there!
I believe it’s finally time to talk about the most impressive and immersive mod out there. As of the writing of this post it is also the only mod to add significant game-play changes due to it’s enhanced and creative addition of new background and story elements!
This is Relentless Night by Shieldheart!
Upon installation, which is a breeze and restarting The Long Dark you will be greeted with a brand new menu screen.
As you can see this is the menu screen during 4 Days of Night but you can still see the listing. On the regular menu it goes: Wintermute, Relentless Night, Standard Sandbox, Challenges, Options Quit.
Relentless Night is essentially a long term challenge which states that due to the event the earth is slowly ceasing to rotate, causing longer days and longer nights. Eventually our Canadian wilderness will become stuck tidally locked into eternal night.
Continue reading “Modding The Long Dark: Relentless Night”
Today I’m going to share about three small Mods for The Long Dark. Unlike last time where the mod changed the night sky for the better which is a rather major and obvious change these aren’t quite as world shattering if you will.
First of all let’s talk about food.
There’s plenty of food in The Long Dark but after over 800 hours one can get very tired of the same few food items over and over. What Wolf Marius does in his Food Pack is introduce around 10 new food items to The Long Dark to make your scavenging more exciting and varied!
We’re talking Long Grain Rice, Mangoes, Pineapples, Beef Stew and more!
Not only that but he also includes Hip Flasks of Whiskey and Bottles of Beer which you would expect to find in Canada- Eh!
Some Beer from the containers at the Summit of Timberwolf Mountain picture from 4 Days of Night.
Continue reading “Modding The Long Dark: A Trio of Small Mods.”
The Long Dark is a haunting and evocative survival game. Its colors are resplendent, the sunrises and sunsets are always mind-boggling to look at. The subtle changes by the hour, the colors in the fog, the blizzard the blows in as you harvest a deer for food, clothing and future snare wire or fishing line.
Everything in The Long Dark is designed to keep you enthralled and amazed, and struggling to survive just one more day. There’s just one thing that has been bugging me, for quite a while actually, and that is the night sky itself.
Here’s a screenshot from TWM before the aurora was added. To be entirely honest looking at this now taking my rose colored glasses off if you will, I can see how the galaxies and star clusters are smudged. Even the stars themselves aren’t as clear as they almost certainly should be in the Canadian Wilderness.
However when the Aurora came it worsened the effect for me check out that image after the break!
Continue reading “Modding The Long Dark: A Better Night Sky”
My last challenge was not for the faint hearted, it was specifically designed to test the limits and endurance of the player. And to see just how much gear it was possible to carry from Timberwolf Mountain to the Lonely Lighthouse at Desolation Point.
Railroad of Broken dreams is not like that. It is a variation on the Hopeless Rescue Challenge, which rather ironically Omoon66 did his own version of just the other day. Having already completed that on Stalker I felt that it was a little on the easy side and not really that much of a challenge. Essentially it was a straight shot from Broken Railroad to Signal Hill to as the story would say radio out of help. It just seemed a little straight forward.
The Backstory of Railroad of Broken Dreams
In Railroad of Broken Dreams you wake up in the Broken Railroad region and find a new map on your person.
Continue reading “New Challenge: Railroad of Broken Dreams”
Ross here, I’ve done a few user created challenges by Stormwolf101 and DocGonzo and finally felt the time was right to conceive my own challenge. So I batted around a few different ideas which I might refine later and created a challenge that should test even the most seasoned players. At least I hope it will.
I call it the Psycho Sherpa Challenge!
The Challenge should you chose to accept it is straightforward. You have heard of a Promised Land called Desolation Point far from the horrible weather Pleasant Valley. However PV has already cost you most of your supplies so you first must head to the Summit of Timberwolf Mountain.
Here you must break down all the crates and open all the containers at which point you must select enough supplies to place you over 50 kilos.
Continue reading “Introducing: The Psycho Sherpa Challenge!”
Wintermute the first Season of The Long Dark story mode is here. So I’ve been playing it, all the way through.
So it’s been very quiet around here for a while.
Here are my Let’s Plays for Episode One and Episode 2.
Episode 1: Do Not Go Gently
Episode 2: Luminance Fugue
I hope you find these helpful for tactics and for completing the games for yourselves!
This is by no means a 100 percent complete Let’s Play.
In 1991 the film K2 (The Ultimate High) premiered in theaters.
Here is the Synopsis from wikipedia:
K2 is a 1991 motion picture loosely based on the story of two friends’ ascent of the second-highest mountain on Earth, K2. The story is based on a play written by Patrick Meyers and presented as a senior thesis at Stanford University. The film was directed by Franc Roddam, and written by Meyers and Scott Roberts, adapting Meyers’ original stage play. The two main characters of the film, Taylor Brooks (played by Michael Biehn) and Harold Jameson (played by Matt Craven), are loosely based on Jim Wickwire and Louis Reichardt, respectively, the first two Americans to summit K2 in 1978. Wickwire and Reichardt are acknowledged in the ending credits.
In most of the world the music was provided by composer Chaz Jankel it’s a very good score and is probably the one which most people are familiar with. However in Europe the film was released with a insane score by my favorite composer Hans Zimmer.
Continue reading “The Long Dark Meets K2”