In the spirit of the always exciting Winter Olympic Games I chose a couple of days ago to formulate a Winter Olympic Challenge for The Long Dark! I knew that it would cover every region, I even knew the path that would be taken, it was simply a question of what event(s) would take place in each region.
And whether I could complete it or not.
Now that I have I will describe each Region and the events that take place in each region.
This challenge is not easy it wouldn’t be an Olympic Challenge if it was!
First though 3 major rules: Pick up all the feathers you can grab. You cannot grab the rifle before Mystery Lake or Scrap Metal before Forlorn Muskeg (Phase 2). Once you have a firestriker or two you must drop all your matches (and try to remember not to pick anymore up).
In Desolation Point your objective is to visit one of 3 Major locations: Hibernia Processing, Stone Church or the Lighthouse. And then retrieve the Bow and Arrow from Kate’s Secluded Corner and exit the Region. Once the Mine loads exit the game and then click on the load screen for the Challenge Sandbox and take a screenshot of your completed time for your records.
Continue reading “The Long Dark: Winter Olympic Challenge!”
So you know me when I’m not busy surviving or streaming…or editing, I’m usually testing some sort of extended challenge. In other words I’m trying something a little bit more dangerous and difficult and seeing if it can be accomplished. In this case my target was the much maligned Nomad Challenge.
The Nomad Challenge says that something else has changed and challenges you to spend 3 entire days at a series of locations scattered throughout the game world. That’s right, essentially 3 days, without reading any skill books since I never found a one, if you’re lucky you’ll have some mending, sharpening or cleaning to do. Mostly though you’ll be passing time in huge chunks, sleeping and eating/drinking.
Oh and also because only certain regions were available when the challenge was introduced you don’t get to visit some classic locations.
The challenge of the challenge is in planning your route and travel rather then the boredom of the 3 days inside said locations.
Continue reading “Extended Survival Game-play: Nomad+ Challenge”
So I just happened to log afresh into my Steam account moments ago and the last “Advert” was for the Best of 2017! After clicking on it I noticed one of the categories was Early Access Grads so of course I clicked on that too.
At the top of the page it states: The top games that left early access in 2017 as measured by gross revenue this year.
And then lists games under Platinum, Gold and silver. So where does The Long Dark Stand?
Continue reading “The Long Dark is a top seller after leaving Early Access on Steam!”
So I am typing this post from a comfy chair near the wood stove in the two story log cabin that my step dad and mother built from scratch. It’s 6 P.M. and there’s snow on the ground from over a week ago…but its a small amount compared to some winters I’ve been able to visit. However the weather is promising to bring fresh snow on Wednesday. My fiancee is enjoying seeing snow is such amounts for the first time in such a wilderness setting.
I’ve chosen to post a series of day in review posts of our daily adventures, so here is what we did on day one!
We saw a Bald Eagle!
As we were driving to the Fish Hatchery we saw a majestic Bald Eagle sitting high atop a Douglas Fir. We were too close to stop safely and I was unable to get a picture but I may have more opportunities in the next few days. There are also nesting Osprey’s nearby.
Klamath Fish Hatchery
What you see in the picture below are a series of pools that are holding very young trout. They are then moved to a larger section of a sectioned off flowing stream where they grow larger before release into various local streams and lakes.
Continue reading “Christmas at the Log Cabin in Chiloquin: Bald Eagle, Fishery/Fish Farm and Wood Round Splitting”
In May of 2016 I wasn’t looking to purchase a survival game. As strange as this might seem to you now at that time I just couldn’t understand how people could like survival games. They certainly didn’t appeal to me, I love FPS games, Adventure Games, Racing Games, why would I want to try and survive- especially since in most cases I would have to be surviving either with or against other humans and almost always against zombies. I don’t much care either for MMORPG’s or Zombie games (perhaps a post on that point later) however there was a part of me that said:
You know what I really wouldn’t mind a survival game set in some icy unforgiving wilderness. One that was very unique with a style all of its own where the only enemies are the weather, wildlife and your own overconfidence.
And then I came across the image leading to the Steam page for The Long Dark (TLD), a lone cabin, with a snow-scape and forest and some mean looking wolves. I was filled with immediate trepidation and fear, watching the trailers was eye opening, and the wolves put the fear of God in me. And yet in spite of that I made the purchase, here was a survival game that ticked every item in my survival game wish list. I was eager and frightened to play it.
There was however a problem.
Continue reading “1,000 Hours Later, A Review of The Long Dark”
Hello fellow Survivors!
I am here to let you all know that the December update to The Long Dark is here!!
For the time being it is only available to Steam users, with updates across the boar coming as soon as possible.
I have not played yet…just so I can type this update.
But here’s some major items you will find in this update:
Continue reading “The December Update: Rugged Sentinel 1.16 is here!”
So we all know that there are big changes coming to sandbox with the December Update. Raphael noted that Milton will be coming to sandbox and that there will be the addition of the Moose.
Then he said:
“…as well as a few things you may not be expecting.”
So what might that be?
Now because his 3 pictures come from Quonset on Coastal Highway I’m going post a picture of Quonset on Coastal Highway before the break.
Coming in from the left we see the familiar outline of the Quonset Garage. This is it’s current look, a look that we as fans have gotten used to.
After the break see the new look Quonset Garage!
Continue reading “Raphael Tweets 3 Update Pictures!!!”
So it’s pretty obvious from my last few posts that I am a proponent of mods, to a certain extent, when playing The Long Dark. I am a big fan of mods that improve the functionality, beauty and game play of Hinterland’s seminal survival game.
Since these articles have been posted I have been asked tons of questions by other TLD survivors, and thanked for my support by some of the mod authors themselves. That’s very humbling. I am after all just a guy living in the desert who does commentary free LP’s on a i3 powered laptop.
I have a great passion for Hinterland, The Long Dark and the passionate modders out there. This post is to address the big question: Where does Hinterland stand on the future and present of Modding The Long Dark. Continue reading “Hinterland and Modding The Long Dark”
So here is a link to my first Relentless Night Let’s Play!
As usual commentary free…on my i3 Powered Asus so don’t expect it to be drop dead gorgeous. Random start, Voyageur difficulty…you’ll know exactly my game plan at least early on.
This series is in the process of being uploaded there will be a total of 55 Episodes!
Thanks in advance for watching.
Keep on surviving out there!
I believe it’s finally time to talk about the most impressive and immersive mod out there. As of the writing of this post it is also the only mod to add significant game-play changes due to it’s enhanced and creative addition of new background and story elements!
This is Relentless Night by Shieldheart!
Upon installation, which is a breeze and restarting The Long Dark you will be greeted with a brand new menu screen.
As you can see this is the menu screen during 4 Days of Night but you can still see the listing. On the regular menu it goes: Wintermute, Relentless Night, Standard Sandbox, Challenges, Options Quit.
Relentless Night is essentially a long term challenge which states that due to the event the earth is slowly ceasing to rotate, causing longer days and longer nights. Eventually our Canadian wilderness will become stuck tidally locked into eternal night.
Continue reading “Modding The Long Dark: Relentless Night”